PedroGeoGISdev wiki
  • Home
  • Linux OS
    • Linux: concepts
    • Linux: basic concepts
    • Linux: Bash
    • Linux: su and sudo
    • Linux: pipes
    • Linux: File System
    • Linux: Virtual Machines

    • Linux: distros
    • Linux Distros: Ubuntu
    • Linux Distros: Mint
    • Linux Distros: Debian
    • Linux Distros: openSuse
    • Linux Distros: Manjaro
    • Linux Distros: Red Hat Enterprise

    • Linux: laboratories
    • Linux Lab#LI01-1: Choose Linux
    • Linux Lab#LI01-2: Install at least three distributions
    • Linux Lab#LI01-3: Adjust user permissions
    • Linux Lab#LI02-1: Export env user with grep and pipe
    • Linux Lab#LI03-1: Manage users and groups
    • Linux Lab#LI03-2: Manage files
    • Linux Lab#LI03-3: Manage software
    • Linux Lab#LI03-4: Manage hardware
    • Linux Lab#LI04-1: Bash scripting, qtool
    • Linux Lab#LI04-2: Bash scripts as terminal tool
    • Linux Lab#LI04-3: Distribute the terminal app

    • Linux readings
    • Linux Resources
  • DevOps
    • What is DevOps
    • DevOps: Introduction
    • DevOps: Agile and Microservices
    • Infrastructure as code (IaC)
    • Immutable Infrastructure
    • Software Lifecycle

    • Documentation
    • How to document: Quarto and Obsidian

    • Network protocols
    • Network: Basics
    • Network: Client-server
    • Network Protocols
    • Network: DNS
    • Network: API Rest
    • Network: gRPC
    • Network: Websocket
    • Network: SMTP
    • Network: Ping
    • Network: UDP
    • Network: webhook
    • Network: SOAP
    • Network: graphQL

    • Version Control
    • Git
    • GitHub
    • Idea and GitHub 2023
    • Git and GitHub 2023 CLI

    • IDEs
    • IDE: Visual Code
    • IDE: IntellJIdea

    • DevOps tools
    • Amazon Web Services AWS
    • Docker
    • Jenkins pipelines
    • Kubernetes k8s
    • Digital Ocean
    • Nagios
    • Ansible

    • DevOps Laboratories
    • Lab 1: chat App
    • Lab 2: Spring Boot AWS AEB manually
    • Lab 3: Spring Boot and AWS S3 publisher
    • Lab 4: Spring Boot Docker/Jenkins
    • Lab 5: k8s on Digital Ocean
    • Lab 6: Spring Boot AWS codecommit

    • DevOps readings
    • DevOps Resources
  • MarkUp
    • MarkUp Languages
    • Introduction Markup
    • HTML Markup
    • Markdown Markup
    • Markdown and HTML working together, good idea?

    • Quarto Markdown
    • Quarto Markdown: basics
    • Quarto Markdown: creating
    • Quarto Markdown: publishing
    • Quarto Markdown: code & data
    • Quarto Markdown: api rest call
    • Quarto Markdown: OJS Cells
    • Quarto Markdown: cheat-sheet

    • Styling: CSS
    • Cascade Style Sheet
    • Cascade Style Sheet: Box Model and Containers
    • CSS: W3.css

    • MarkUp Languages Laboratories
    • Lab#MD01-1: Create and publish by Quarto

    • MarkUp Languages readings
    • MarkUp Languages Resources
  • Java SE
    • What is Java SE
    • Java Standard Edition: Basics
    • Java Standard Edition: Principles
    • Java MOOC Helsinki
    • Java MOOC Helsinki Syllabus

    • Java Create Project
    • Java SE: Maven
    • Java SE: Create Maven Project
    • Java SE: Project push GitHub
    • Java SE: JUnit and TDD

    • Java Concepts
    • Java SE: Class and Objects
    • Java SE: Scope
    • Java SE: static modifier
    • Java SE: Coupling and DDD
    • Java SE: Packages
    • Java SE: Abstract/Interface
    • Java SE: Java 8

    • Java Principles
    • Java SE: Encapsulation
    • Java SE: Abstraction
    • Java SE: Inherence
    • Java SE: Polymorphism

    • Java Design Patterns
    • Java Patterns: UML
    • Java Patterns: Types
    • Singleton
    • Factory
    • Abstract Factory
    • Builder
    • Facade
    • Bridge
    • Decorator
    • Composite
    • Observer
    • Strategy
    • State
    • Commander

    • Java SE Laboratories
    • Lab#SE00-1: Maven Person
    • Lab#SE00-2: Maven Clinic
    • Lab#SE00-3: Library Model
    • Lab#SE00-4: Abstract/Interface Human
    • Lab#SE01-1: Maven/Gradle Person and Account
    • Lab#SE01-2: Maven/Gradle Person and Account stored in JSON
    • Lab#SE02-1: Movie/Review, Model
    • Lab#SE02-2: Movie/Review, CRUD Operations
    • Lab#SE02-3: Movie/Review, factory
    • Lab#SE02-4: Movie/Review, interactivity and coupling
    • Lab#SE02-5: Movie/Review, simulate interactivity by console
    • Lab#SE03-1: Library/Book, Core-Model
    • Lab#SE03-2: Library/Book, Sprint Zero
    • Lab#SE03-3: Library/Book, Expand Model
    • Lab#SE04-1: healthyFood Restaurant, Core Model

    • Java SE readings
    • Java SE Resources
  • Python
    • Python Basics
    • Python: Basic Concepts
    • Python: Tips
  • JavaScript
    • JavaScript Basics
    • JavaScript: Basic Concepts
    • JavaScript: Tips
  • Spring
    • Spring Legacy
    • Spring Framework
    • Spring MVC
    • Springs Servlets

    • Spring Boot Basics
    • Spring Boot: fundamentals
    • Spring Boot: create a Project
    • Spring Boot: H2 DB and Thymeleaf
    • Spring Boot: cycle

    • Spring Boot Concepts
    • Spring Boot: Dependency Injection
    • Spring Boot: Annotations
    • Spring Boot: Controller
    • Spring Boot: View
    • Spring Boot: Thymeleaf
    • Spring Boot: Vaadin Flow
    • Spring Boot: Vaadin Hilla
    • Spring Boot: Model
    • Spring Boot: Rest
    • Spring Boot: Data & DB
    • Spring Boot: JPA & DI
    • Spring Boot: JPA Mappings
    • Spring Boot: JPA Relationships
    • Spring Boot: JPA Queries
    • Spring Boot: JPA Inherence
    • Spring Boot: Scaling

    • Spring Boot Laboratories
    • Lab#SB00-1: Library UML
    • Lab#SB00-2: CRUD User
    • Lab#SB00-3: LibraryManagement
    • Lab#SB00-4: API Rest
    • Lab#SB00-5: Rest & JPA-H2
    • Lab#SB00-6: Rest & MongoDB
    • Lab#SB00-7: Styling
    • Lab#SB01-1: DataBase
    • Lab#SB02-1: JPA Relationships
    • Lab#SB03-1: APIs & cloud
    • Lab#SB04-1: JPA Inherence
    • Lab#SB05-1: API Rest
    • Lab#SB06-1: employeeCourse
    • Lab#SB07-1: monitor Book
    • Lab#SB08-1: Restaurant UML
    • Lab#SB08-2: Vaadin
    • Lab#SB08-3: H2 and API Rest
    • Lab#SB08-4: JPA
    • Lab#SB08-5: Test API Rest
    • Lab#SB09-1: SpringIO Conference

    • Spring Boot readings
    • Spring Boot Resources
  • ReactJS
    • ReactJS: Principles
    • React JS: Introduction
    • React JS: render virtual DOM
    • React JS: Create a React project
    • React JS: Components
    • React JS: JSX
    • React JS: props and state

    • JavaScript: web scripting
    • JavaScript: basics
    • JavaScript: functions
    • JavaScript: objects
    • JavaScript: variables
    • JavaScript: flux control

    • ES6: ECMAScript 6
    • React JS ES6: arrow functions
    • React JS ES6: import modules
    • React JS ES6: array, data and key
    • React JS ES6: destructuring
    • React JS ES6: spread operator

    • ReacJS 18: Hooks
    • React JS: Rules of Hooks
    • ReactJS: useState
    • React JS: useReducer
    • React JS: useRef
    • React JS: useEffect
    • React JS: useContext
    • ReactJS: useMemo
    • ReactJS: custom hooks

    • ReactJS: Designing an App
    • React JS App: async
    • React JS App: events
    • React JS App: router
    • React JS App: conditional render
    • React JS App: styling

    • React JS: Laboratories
    • Lab#RE01-1: API Rest Axios
    • Lab#RE02-1: Router & Hooks
    • Lab#RE03-1: to-do app
    • Lab#RE03-2: HighCharts
    • Lab#RE03-3: API Rest Mono
    • Lab#RE03-4: API Rest Domains
    • Lab#RE03-5: data management
    • Lab#RE04-1: todo & server
    • Lab#RE04-2: Spring Boot & ReactJS
    • Lab#RE05-1: chat & websockets
    • Lab#RE05-2: chat: backend
    • Lab#RE05-3: chat & AWS
    • Lab#RE05-4: chat: test ws AWS
    • Lab#RE05-5: chat & front
    • Lab#RE05-6: chat & ws: front
    • Lab#RE06-1: healthyFood Restaurant
    • Lab#RE06-1-PR: create a pull request
    • Lab#RE07-1: traffic lights simulation

    • React JS readings
    • ReactJS Resources
  • Learning
    • Vocabulary
    • General Vocabulary
    • SCRUM Vocabulary
    • DevOps Vocabulary
    • Java SE Vocabulay
    • Spring Boot Vocabulary
    • DataBase Vocabulary
    • ReactJS Vocabulary
    • Web Vocabulary

    • Learning
    • Useful Questions
    • Learning: tips
    • Writing
    • Taking Notes
    • Comments
    • Document
    • Auto-Evaluate

    • Books & Articles
    • Books
    • Articles

    • What is SCRUM
    • SCRUM Agile Methodology
    • Agile Manifesto & Values
    • SCRUM Guide

    • Scrum Steps
    • Meetings, Impediments and Iterations
    • User stories, Tasks and Habits
    • Delivering Value & Communication
    • ScrumMaster, how it works
    • Mindset, the key to everything
    • Product Owner, how it works
    • Managing Time & Mind
    • Team & the Specialist
    • Albertus’ Dilemma
    • Before SCRUM
    • Team Dynamics
    • Emotions and Thoughts
    • Decision Making and Intuition
    • Beyond SCRUM
    • Balances, atmosphere and tools

    • Resources
    • SCRUM Resources
  • QGIS
    • QGIS basics
    • QGIS: basic concepts

    • QGIS laboratories
    • QGIS Laboratory 1: Introduction to Open Source GIS
  • ArcGIS Pro
    • ArcGIS Pro basics
    • ArcGIS Pro: basic concepts

    • ArcGIS Pro laboratories
    • ArcGIS Pro Laboratory 1: Getting Started
  • Bookmarks
    • Online Resources
    • Online Resources
  • About
    • About me and this site
    • About me
    • About this site
    • About images credit
  • Email
  • GitHub
  • LinkedIn
  1. Java Principles
  2. Java SE: Inherence
  • Java Standard Edition

  • What is Java SE
    • Java Standard Edition: Basics
    • Java Standard Edition: Principles
    • Java MOOC Helsinki
    • Java MOOC Helsinki Syllabus

  • Java Create Project
    • Java SE: Maven
    • Java SE: Create Maven Project
    • Java SE: Project push GitHub
    • Java SE: JUnit and TDD

  • Java Concepts
    • Java SE: Class and Objects
    • Java SE: Scope
    • Java SE: static modifier
    • Java SE: Coupling and DDD
    • Java SE: Packages
    • Java SE: Abstract/Interface
    • Java SE: Java 8

  • Java Principles
    • Java SE: Encapsulation
    • Java SE: Abstraction
    • Java SE: Inherence
    • Java SE: Polymorphism

  • Java Design Patterns
    • Java Patterns: UML
    • Java Patterns: Types
    • Creational
    • Singleton
    • Factory
    • Abstract Factory
    • Builder
    • Structural
    • Facade
    • Bridge
    • Decorator
    • Composite
    • Behavioral
    • Observer
    • Strategy
    • State
    • Commander

  • Java SE Laboratories
    • Lab#SE00-1: Maven Person
    • Lab#SE00-2: Maven Clinic
    • Lab#SE00-3: Library Model
    • Lab#SE00-4: Abstract/Interface Human

    • Lab#SE01-1: Maven/Gradle Person and Account
    • Lab#SE01-2: Maven/Gradle Person and Account stored in JSON

    • Lab#SE02-1: Movie/Review, Model
    • Lab#SE02-2: Movie/Review, CRUD Operations
    • Lab#SE02-3: Movie/Review, factory
    • Lab#SE02-4: Movie/Review, interactivity and coupling
    • Lab#SE02-5: Movie/Review, simulate interactivity by console

    • Lab#SE03-1: Library/Book, Core-Model
    • Lab#SE03-2: Library/Book, Sprint Zero
    • Lab#SE03-3: Library/Book, Expand Model

    • Lab#SE04-1: healthyFood Restaurant, Core Model

  • Java SE readings
    • Java SE Resources

On this page

  • 1 Overview
  • 2 Inherence Reserved words
    • 2.1 Final
  • 3 Example1
  • 4 Example2
  • Edit this page
  • Report an issue
  1. Java Principles
  2. Java SE: Inherence

Java SE: Inherence

Java Fundamentals and Principles

javase
inherence
oop
concepts
What is the Java inherence OOP paradigm
Author

albertprofe

Published

Tuesday, June 1, 2021

Modified

Sunday, August 10, 2025

1 Overview

📘 Inheritance

Inheritance is a fundamental concept in object-oriented programming. It is the process of creating new classes from existing classes.

In other words, it is the process of deriving new classes from existing classes, which allows developers to reuse and extend the functionality of existing classes.


In Java, inheritance is achieved through the use of the extends keyword. A class that extends another class is called a subclass, and the class it extends is called the superclass.

The subclass inherits all of the methods and fields of the superclass, and can also define its own methods and fields.

Java SE Basic Principles OOP Inherence

Java SE Basic Principles OOP Inherence

2 Inherence Reserved words

  • extends is used to indicate that a class is a subclass of another class.

  • super is used to refer to the immediate parent class of the current class. It is commonly used to access methods or fields of the parent class that have been overridden in the current class.

2.1 Final

  • final is a keyword in Java that can be used to indicate that a class, method, or variable cannot be overridden or modified. A final class cannot be extended, a final method cannot be overridden and a final variable is a constant and its value cannot be modified.

3 Example1

Here is an example of inheritance in Java:

public class Animal {
    // Private instance variable
    private String name;

    // Constructor
    public Animal(String name) {
        this.name = name;
    }

    // Getter method for the name variable
    public String getName() {
        return name;
    }

    // Method for making the animal make a noise
    public void makeNoise() {
        // Code for making the animal make a noise
    }
}

public class Dog extends Animal {
    // Private instance variable
    private int age;

    // Constructor
    public Dog(String name, int age) {
        super(name);
        this.age = age;
    }

    // Getter method for the age variable
    public int getAge() {
        return age;
    }

    // Method for making the dog bark
    @Override
    public void makeNoise() {
        System.out.println("Woof!");
    }
}

Tthis example shows how to use inheritance in Java. By extending the Animal class, the Dog class is able to reuse and extend the functionality of the Animal class, and define its own methods and fields. This allows the Dog class to inherit the characteristics of the Animal class, and add its own unique characteristics as well.

In this example, the Animal class is a superclass, and the Dog class is a subclass that extends the Animal class. The Dog class inherits all of the methods and fields of the Animal class, including the name field and the makeNoise() method.

The Dog class also has its own age field, which is not defined in the Animal class. It also provides its own implementation of the makeNoise() method, which overrides the implementation in the Animal class. This allows the Dog class to define its own behavior for the makeNoise() method, based on its specific characteristics.

4 Example2

Here is an example of how to create a Cat class in Java that extends the Animal class from the previous example:

public class Cat extends Animal {
    // Private instance variable
    private int age;

    // Constructor
    public Cat(String name, int age) {
        super(name);
        this.age = age;
    }

    // Getter method for the age variable
    public int getAge() {
        return age;
    }

    // Method for making the cat meow
    @Override
    public void makeNoise() {
        System.out.println("Meow!");
    }
}

The Cat class also has its own age field, which is not defined in the Animal class. It also provides its own implementation of the makeNoise() method, which overrides the implementation in the Animal class. This allows the Cat class to define its own behavior for the makeNoise() method, based on its specific characteristics.

Back to top
Java SE: Abstraction
Java SE: Polymorphism

This website is built with Quarto.

Difficulties are just things to overcome, after all. Ernest Shackleton

  • Edit this page
  • Report an issue